翻訳と辞書
Words near each other
・ Dragon's Gold
・ Dragon's Green
・ Dragon's Head
・ Dragon's Kin
・ Dragon's Kiss
・ Dragon's Lair
・ Dragon's Lair (1983 video game)
・ Dragon's Lair (1990 video game)
・ Dragon's Lair (disambiguation)
・ Dragon's Lair (TV series)
・ Dragon's Lair III
・ Dragon's Legend
・ Dragon's mouth
・ Dragon's Nest
・ Dragon's Oath
Dragon's Prophet
・ Dragon's Revenge
・ Dragon's Rock
・ Dragon's Tail
・ Dragon's Tail (peninsula)
・ Dragon's teeth
・ Dragon's teeth (fortification)
・ Dragon's teeth (mythology)
・ Dragon's Teeth (novel)
・ Dragon's Time
・ Dragon, Utah
・ Dragon-and-Tiger Pagoda
・ Dragon-Phoenix Sword
・ Dragon1
・ Dragonada


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Dragon's Prophet : ウィキペディア英語版
Dragon's Prophet

| genre = MMORPG
| modes = Multiplayer online
| platforms = Microsoft Windows
}}
''Dragon's Prophet'' is a massively multiplayer online role-playing game (MMORPG) developed by Taiwanese developer Runewaker Entertainment. After going through an open beta phase, the game was officially launched in September 2013. The game client is free to download, and no monthly subscription fee is required as the service is funded by real money transactions. On October 2, 2015 the developer's announced plans to close the North American servers on November 16.
== Features ==

''Dragon's Prophet'' features an action-based combat system, with the player using the mouse for auto-targeting and attack combos. The game also features the ability to tame a dragon which can be used to aid the player in combat or as a flying mount when out of combat. The dragon can also be improved along with the player as they progress. The huge world contains many different types of enemies, artifacts, dungeons, public quests, world bosses, cities etc.
Player housing is also available, giving the player the option to buy their own house and customize it with items found throughout the world, crafted, or purchased.
The game features an end-game sandbox player versus player design called the "Frontier System". It consist of a map of islands which guild alliances can compete for control in order to capture strongholds. When an alliance completes the objectives required, one player is appointed as a commander and has the power to strategically place defenses, levy land taxes over the player housing areas, spawn unique NPC's, and setup quests in which special tokens can be earned by other players. At any time another alliance can challenge the controlling alliance for control of the frontier.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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